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RockStar Games |
| Currently working on unannounced title at Rockstar |
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Sony Computer Entertainment America |
At Sony I wrote a SPU MP3 decoder, a SIMD math library, and worked on a few other internal projects. Projects I worked on were used in several games, including:
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Apple Computer |
At Apple I was involved in several performance and optimization projects, one of which was writing the Altivec code for the Doom3 Mac port
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Quake 3 Gridiron |
| GridIron is a fast-paced “football with rocket launchers” mod for Quake3. As everybody knows, rocket launchers were outlawed in the NFL in the late sixties, so GridIron lets you scratch that itch. It comes with 18 themed maps, a new machine gun, spike traps, a passable football, and a grappling hook for pulling enemy players around. You haven’t lived until you’ve tried GridIron.. |
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HalfLife 2 Capture the Flag |
| Half-Life 2 shipped without a multiplayer capture the flag mode, so we stepped up to create one. |
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Quake 3 XCTF |
| XCTF was originally for Quake3, although it was later ported to Unreal Tournament 2003. It was a variant of Capture the Flag where the teams would hide their own flags at the start of a round instead of having them spawn at the normal bases. This made things more interesting since you had to actually find the enemy flag before you could try to capture it! |