My Games

RockStar Games
Currently working on unannounced title at Rockstar
   
Sony Computer Entertainment America
At Sony I wrote a SPU MP3 decoder, a SIMD math library, and worked on a few other internal projects. Projects I worked on were used in several games, including:
   
Apple Computer
At Apple I was involved in several performance and optimization projects, one of which was writing the Altivec code for the Doom3 Mac port
   
Quake 3 Gridiron
GridIron is a fast-paced “football with rocket launchers” mod for Quake3. As everybody knows, rocket launchers were outlawed in the NFL in the late sixties, so GridIron lets you scratch that itch. It comes with 18 themed maps, a new machine gun, spike traps, a passable football, and a grappling hook for pulling enemy players around. You haven’t lived until you’ve tried GridIron..
   
HalfLife 2 Capture the Flag
Half-Life 2 shipped without a multiplayer capture the flag mode, so we stepped up to create one.
   
  Quake 3 XCTF
XCTF was originally for Quake3, although it was later ported to Unreal Tournament 2003. It was a variant of Capture the Flag where the teams would hide their own flags at the start of a round instead of having them spawn at the normal bases. This made things more interesting since you had to actually find the enemy flag before you could try to capture it!

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