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About Q3 Gridiron!
Q3 Gridiron
is a modification for the full, registered version of Quake
III Arena that plays very similarly to a game of football. That is,
football with rocket launchers! The idea was to have a mod that combines
heavy fighting with a little bit of strategy and teamwork thrown in the
mix. Nothing more, nothing less.
GRIDIRON
GAMEPLAY
Each
team takes a turn at getting the football. The player with the football
will glow and will attempt to run down to the opposite end of the field
and score a touchdown. The endzone is the large colored area, if you are
on red team your endzone is blue and if you are on blue team your endzone
is red. Your teammates need to protect you and help you to make a touchdown.
The other team, on the otherhand, tries to stop you from scoring. If you
die, you will drop the ball. If someone on your team gets it first, they
can keep running to try to score a touchdown. If someone on the other
team intercepts the ball they can run for a touchdown--unless recovery
is disabled on the server in which case the round is over. If you are
killed, you stay dead until either: 1. someone scores a touchdown. 2.
or the timer runs out for the round.
GRIDIRON
SCORING
ENDZONE =
6 points for your team
UPRIGHTS = 7 points for your team
FIELDGOAL = 3 points for your team
By touching the endzone you will make a touchdown which is worth 6 points
for your team. However, if you can manage to rocket jump (or otherwise
propel yourself) through the uprights, your team will receive 7 points.
If you bind a key to fieldgoal and use that to launch the ball through
the uprights your team will get 3 points!
The current
individual scoring system is based on damage points and really has no
impact on the game other than how many players you've damaged and by how
much. It is, in fact, impossible to have a tie game in Gridiron, one team
or the other will win the match.
GRIDIRON
WEAPONS
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Weapon:
Gauntlet
Bind: bind
<key> weapon 1
Usage: Strips the ball from the
ball carrier causing a fumble. Combine with the grappling hook to
draw the carrier to you instead of chasing them down. |
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Weapon:
Grappling Hook
Bind: bind
<key> weapon 10
Usage: Hooks into enemies only
to either draw the enemy to you or freezing the enemy in place--hook
is released if any damage is dealt by any other weapon or after 5
seconds. Two teammates hooking an enemy will tear the enemy apart. |
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Weapon:
Chaingun
Bind: bind
<key> weapon 2
Usage: High velocity chaingun
which can be used to both hold back and wear down an enemy as well
as breaking the grappling hook. |
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Weapon:
Railgun
Bind: bind
<key> weapon 7
Usage: Loaded with one slug by
default to prevent abuse is best used to destroy the armor of the
enemy. Best saved by defensive players for last second kills. |
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Weapon:
Rocket Launcher
Bind: bind
<key> weapon 5
Usage: Loaded with "day-glow"
bright yellow firing mini-missiles is the player's default weapon
when dealing general damage. This weapon is absolutely necessary for
rocket jumping through the uprights to score an extra point. |
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Weapon:
Super Shotgun
Bind: bind
<key> weapon 3
Usage: The Super Shotgun, when
used properly can toss a ball carrier (as well as any enemy player)
all the way across the field. General usage is for blocking of the
enemy with its strong kickback as well as causing significant damage. |
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Weapon:
Spiketrap
Bind: bind
<key> throwspiketrap
Usage: The spiketrap can be tossed
onto the field where it will stick to wherever you throw it. If you
or an enemy player touches it they will be slowed to half-speed. Combine
with the grappling hook to draw the enemy closer. |
BALL PASSING INFO
The following
table shows you approximate pass distances. Passing the ball has different
distances based on whether you are standing on the ground or if you are
in the air via jumping, rocket jumping or standing on a elevated area
of a map such as a high ledge. You will also notice difference by pointing
higher into the air as might be expected. This table is very approximate,
play and experiment!
| COMMAND
TO BIND |
WHAT
IT DOES |
DISTANCE
ON GROUND |
*POSSIBLE
RANGES |
| bind
<key> throwbullet |
Short
Pass |
10
yards |
20
to 40 yards |
| bind
<key> throwball |
Medium
Pass |
30
yards |
40
to 60 yards |
| bind
<key> hailmary |
Long
Pass |
50
yards |
60
to 100 yards |
| bind
<key> fieldgoal |
Kicks
a Fieldgoal |
30
yards |
40
to 60 yards |
| bind
<key> spikeball |
Spike the Ball |
0 yards |
n/a |
*Yards are
approximate and based on 50 Units = 1 Yard
*Possible Ranges are based on pointing higher or rocket jumping to achieve more
distance.
NOTE: Binds
needed for Gridiron are located in the SETUP/CONTROLS menu of Gridiron
so it is not necessary to bind keys manually. Every installation of Gridiron
has a PASSBINDS.CFG that you can edit with notepad and execute in-game
with the console command /exec passbinds.cfg. The following graphic shows
how your basic keys will be defined if you execute the config without
editing.

BOOTDISK'S
BINDXOR!
Want visual control over how you bind your keys for Gridiron? Check out
the following Javascript by Cory "Bootdisk" Sharp which allows
you to visually bind your Quake3 Gridiron keys and then allows you to
see your completed config for copying and pasting into your own Q3 Gridiron
config!
Click
Here to Open Bootdisk's Bindx0r!
GRIDIRON
SINGLEPLAYER
Even though
we tried to make Gridiron work with the bot characters we included with
the release, they still do not play the game. Nevertheless, you may wish
to look at the maps and launch some bots just to practice in team deathmatch
mode.
HERE
ARE THE STEPS USING THE MULTIPLAYER MENU:
-- Load Quake3
and select Gridiron v3.1 from the MODS menu.
-- At the Gridiron main menu, press TILDE (~) to pull down the console.
-- Type the command: /g_gametype 3 and press ENTER.
-- Press TILDE to get rid of the console and click MULTIPLAYER.
-- Press the SPACEBAR to stop the search and click the CREATE button.
-- Click on the map you want to try, such as GIMAP01 and click NEXT.
-- Click the PLAYER SLOTS to change them to BOT and click the bot name.
-- Select a BOT character from the menu and click the ACCEPT button.
-- Once you have the teams the way you want them click FIGHT!
You can also
click the Play Q3 Gridiron icon on Windows installations and load maps
manually using the command /map gimap## (maps are gimap01 thru gimap18)
and then press ESCAPE and select bots from the ADD BOTS menu.
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